I have been through the phase, just like everyone else, when you are inconsistent at CSGO. Counter Strike is a very challenging game and to be consistent requires a lot of play time. How come one game you can drop 30, but you can’t hit anything in the game right afterwards.
Everyone seems to get this problem only in CSGO , which is because it is a hardcore tactical shooter. The tactical shooter game mode requires you to always be on point no matter what, and if you fall behind slightly, your opponent will take advantage of that. However, there are players that are consistent at high levels in CSGO and you can be consistent too if you learn these tips.
You are most likely inconsistent at CSGO because of decision making mistakes, aim that varies game to game or not enough experience to counter the common scenarios you find yourself in. Think to yourself: Do I make poor decisions? is my aim consistent? am I experienced at CSGO?
Each one of these issues has a particular approach that you can use t0 fix them and I will show you how. By no means is CSGO an easy game, this is why so many people have consistency issues. Even the best players in the world, excluding a handful, are inconsistent throughout the year.
Here is how you can fix those issues mentioned above.
Not Enough Hours Of Playtime
Each round in CSGO is a collection of different scenarios played by players with different playstyles. There is only so many things you can do in each area of each map, which means you will experience a lot of the same scenarios over and over. For example, if you are an AWPer playing catwalk on CT Dust 2, at the beginning of the round you can get boosted and look into lower tunnels before the Ts can get there, you can also peek top mid from the cutout on your right without the lowers players spotting you. When you are running around the catwalk corner to hold the lower tunnels angle, you will either be met by a T that just turned the corner as well, you will see an xbox smoke coming in or see nothing at all. The xbox smoke cuts off your tunnels angle, but it also provides you with cover to peek wide to barrels at top mid. If there is no T rushing cat and no xbox smoke, you can hold the lower tunnels angle. The only thing that can happen next is either the T in lowers will swing into your angle, he will throw a bounce flashbang off the wall, which you can hear and dodge, or rarely his teammate from top mid will throw a flashbang for him.
See, a lot of playtime will make your memory a library of common scenarios. Each scenario that you see, you will be prepared for because you have faced it many times before. It only takes 2-3 times of experiencing a scenario before you can think of the ideal counter to it. However, if you don’t experience these scenarios on a daily basis, you run the risk of being met with constant unfamiliar situations. Which will result in some bad performances from game to game.